Star Shelter Ep 8: Upgrades and collisions!! (Oculus Rift)

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Published on ● Video Link: https://www.youtube.com/watch?v=0tPgs8wlfh8



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Duration: 36:27
573 views
8


Hey there guys and welcome back to Star Shelter. In this episode I find a new toy, get some upgrades and a rogue satelite makes a surprising appearance!

Star shelter is one of the first survival games made for VR. As you're stranded in space, you must climb around in Zero-G, explore, scavenge, craft, hack and fight to survive. You have to arm and upgrade your spaceship in order to escape this cosmic graveyard.

Available on Steam:
http://store.steampowered.com/app/698260/Star_Shelter/

Latest patch notes:
"Build # 1.0.15c - Less Crashes and some fixes
9 January - Tarzan
Fixes/bugs:

Hand watch now showing zeros
Fixed some issues with Salvaging
Fixed some Glitching issues
Game should be more stable from Crashes (Let us know if this still happens)
Fixed a bug where the missiles would target your own turrets.
Fixed a bug where the missile would not target the titan
Fixed Double shield in inventory bug, also causes low FPS.


New:

Added a gradual rotation option (in hand menu settings)
Added a autosave feature to prevent loss of saves in case of crashes etc.
Changed render pipeline light should work better contrast but at cost of shadow quality.

Tweaks:
Added “climbing” on locker doors.
Made some tweaks to turret shoot effect.
Made some tweaks to gun shoot effect.
Made the levers in ship more easy to grab. (could grab the wall behind)

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We're soon gonna get started on the Modular base building but we'd also like to hear your ideas for different room types etc.

Write your ideas in this steam forum

To have some kind of "framework" in mind, we're gonna do something along the lines as Subnautica.

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Since the modular base building is gonna take a bit longer than the other updates

we're going to post another patch jan - 18th with fixes, tweaks and some new stuff before the modular base building. So please report any issue you find and describe them as much as you can so we can get to fixing those before that date.

After that, we're going all in on the base building.WOOP WOOP!

Thank you all for playing,
HAVE FUN"

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