Star Trux (prototype) for the Atari 8-bit family

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Published on ● Video Link: https://www.youtube.com/watch?v=nRZLiP3ZyAE



Duration: 4:13
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Game description:

The goal behind Star Trux is simple. The player controls a strange little ship which they must use to push the proper package (square) into the correct opening on the rocket. Although all the packages initially look the same, the player can see what part is in them by touching them. If the part needed isn't available, the player can either wait until the right part shows up, or wait until the needed part changes. Once all the packages have been loaded into the rocket it will take off, and the player will move to the next level.

The packages are periodically dropped off by a ship, and continue to pile up until disposed of. There are two ways to destroy a package, the player must either push the package into the glowing sphere at the top of the screen or off the screen. Although destroying unneeded packages isn't necessary, the screen usually becomes too cluttered to move efficiently otherwise.

Periodically an energy ball will bounce around the screen. This ball will destroy everything it touches, including the player. To avoid this ball, the player can press the fire button for a burst of speed. One nice side effect of the energy ball is that it will also destroy any packages it touches. Every now and then the ground will appear to glow and some of the packages will float upwards.


What I think:

Considered how many bugs and glitches this game has I am not surprised it never came out. Like you get killed at the start, a package is put at your spaceship and you can't move it, and more...

Otherwise it is average...







Tags:
8bit
Atari
Star
Trux
XL
family
XE
400
8-bit
YouTube
800