Star Wars: The Old Republic - Field Report [Jedi Knight Chapter 1 Finished, 60+ hours]

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Published on ● Video Link: https://www.youtube.com/watch?v=gPYZ9fxQm0o



Duration: 9:00
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It's hard to know quite what to say about SWTOR. For one thing, this game just might have the most amount of traditional story content of any RPG, like, ever. The massive work that went into writing, designing and voice acting eight sprawling storylines spanning three huge chapters for each class is almost unbelievable; despite the fact that the actual moment to moment storytelling tends to be rather workmanlike compared to the standards set by Bioware's recent singleplayer RPGs. Even if you don't count the obvious MMO filler, there's still a wealth of content here that would take months to wade through (...which, from a subscription-based business perspective, is precisely the point).

At the same time, though, SWTOR is also a very traditional MMORPG which probably does not differentiate itself enough from the rest of the murderously competitive genre to bring in new players for any sustained period of time. The combat can be engaging and features the standard tactical elements you'd expect from an online RPG, but it all does become rather repetitive fairly quickly due to the fetch quest-heavy structure of the game's (reasonably optional) side quests and above all the inherent limitations of the MMO combat model itself.

Personally I've come to realize that I perhaps won't have much more time to spend on SWTOR at the moment since exciting new singleplayer titles will be released very soon (KoA: Reckoning being the first notable one followed by the juggernaut that is Bioware's own ME3), but it's been an interesting experience for sure and I already feel I got my money's worth even though in some ways I only scratched the surface of all the stuff that's in the game.







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