StarCraft 2: Legacy of the Void - PvP first game of the day (Replay Analysis)
Replay Analysis of my first game of the Day, be prepared for quite a lot stupid mistakes on the macro and Micro part. A closer look at unit composition and counters to specific army compositions.
Videos you might find interesting:
StarCraft 2: PvP - safe Dark Templar Build - https://youtu.be/9KLX_OkTFoM
StarCraft 2: ZvZ counterattack (Replay Analysis) - https://youtu.be/j0BgHGOiYTc
StarCraft 2: safe DT Build Gameplay - https://youtu.be/pbenpzWPF5o
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For those who don't know what StarCraft 2 is:
Developed by Blizzard Entertainment, StarCraft 2 is like its predecessor a Real-time Strategy (RTS) game which is mostly played in a 1vs1 format but has also some other game-modes for more than 1 player per team. The fundamental gameplay is based on establishing an economy and Building Structures and Units, those Units are then used to strive for the main goal of destroying all enemy Structures. Each player can choose one of three “races” before each match. Those are:
Terran: The Humans in the StarCraft universe, very adaptable and resilient “race”. They fight with Infantry and Mechanical units like Tanks and Spaceships.
Zerg: The Zerg represent the Low-tech aliens in the StarCraft universe, rather than using Technology the Zerg evolve their bodies. Organized in a Insect like Swarm society the Zerg playstyle is based around overwhelming the enemy with great numbers.
Protoss: The high-tech aliens, the Protoss use their highly trained and formidably equipped units to get and advantage on the battlefields of StarCraft 2. In general this results in Lower numbers of units in comparison with the other “races” but those few units are equipped with the best technology the Protoss Army has to offer.
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