StarCraft 2: TvP Build (1-1-1 Widow Mine Drop - Liberator)
Welcome to this, the conclusion to my mini-series covering the builds I personally prefer whilst on ladder for all 3 match-ups!
This time we're going to be covering what is probably the most commonly used build in the TvP match-up, the Widow Mine drop into Liberator harass.
A relatively economical build that starts with a Reaper Fast Expand and then follows through into a solid 1-1-1 shell, which permits the tech heavy harassment that is the name sake of this build.
Speaking of:
- Refinery
- Barracks
- Reaper
- CC & Orbital Command
- Orbital #2 once CC completes.
- Factory, Barracks Reactor and 2nd Refinery
- Continuous 2x Marine production once Barracks Reactor complete, priority however still goes to SCV production.
- Widow Mine once Factory complete & Starport.
- Once Starport completes, Medivac and 2nd Widow Mine.
- Once Medivac completes, make Liberator.
- Make more production/expand as necessary!
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