Starcraft II: Death and Taxes [i def]
Starcraft II: Co-Op Mutation #154 - Death and Taxes
Micro Transactions - Giving commands to your units costs resources based on the unit's cost.
Slim Pickings - Player worker units gather resources at a reduced rate, but resource pickups spawn throughout the map.
Black Death - Some enemy units carry a plague that deals damage over time and spreads to other nearby units. The plague spreads to your units when the enemy unit is killed.
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Karax's Repair Beam can help keep workers alive indefinitely, and a good cannon line can help repel the enemy forces indefinitely. But it's up to Vorazun to clean up the enemy buildings... or is it?
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