StarCraft II for Age of Empires Players: Part I (Game Design & Analysis)
Hey folks,
I've been working on a large comparative analysis between my favorite RTS series, Age of Empires, and a game I've been playing a ton lately, StarCraft II. This is the first of (probably) two parts.
Production notes:
-- ELO ratings cited for launch of Age of Empires 3 based on community ladder which used the same ELO formula as Age of Empires 2 and sourced win / loss data from an Ensemble-provided API.
References:
-- http://www.gamespy.com/pc/age-of-mythology-the-titans/6556p1.html
-- http://www.eurogamer.net/articles/2011-09-01-always-online-with-blizzard-interview
-- http://artho.com/age/aoefish.html (interview with Ian Fischer)
-- https://www.amazon.com/dp/0782127711 (Age of Empires Scenario Design Toolkit)
-- http://www.eurogamer.net/articles/blizzards-mike-morhaime-interview (Mike Morhaime interview)
-- http://venturebeat.com/2016/02/25/how-bruce-shelley-brought-a-board-gamers-view-to-designing-civilization/ (Bruce Shelly interview)
-- https://www.amazon.com/dp/1556229127 (Side Meier Interview)
-- http://us.battle.net/forums/en/sc2/topic/20419312467 (game speed community update)
-- http://aoe3.heavengames.com/interviews/2005/01/14/interview_with_greg_street_and_d/index.shtml (pre-aoe3 interview with ES)
-- https://github.com/Blizzard/s2protocol (official sc2 replay parser)
-- http://www.agecommunity.com/press.aspx?PressReleaseID=161 (Age of Empires III two million copies sold)
-- http://us.battle.net/sc2/en/blog/5202424/Talking_Balance_with_David_Kim-4_26_2012#blog (talking balance with David Kim)
-- http://www.shacknews.com/article/60174/battlenet-interview-blizzards-greg-canessa (Battle.net interview)
-- http://www.agecommunity.com/aoeinterviews.aspx (various Ensemble interviews)
-- http://www.eurogamer.net/articles/2010-09-01-starcraft-ii-sells-3-million-in-a-month (StarCraft II sales)
-- http://wiki.teamliquid.net/starcraft2/Patches (38 balance patches for SC2)
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