STARFIELD: What Skills to Take (or Avoid) in the First 20 Levels - Character Building Guide
The Starfield skills that are good in the early game, whether they provide a lot of value, unlock cool new features or in some cases because they are good investments for the future. Also a few skills to avoid early on. Long term you can get lots and lots of skills, but I'm trying to make your first 20 levels nice and fun.
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Contents:
0:00 - Introduction
0:26 - MUST HAVE SKILLS
0:30 - Boost Pack Training
1:12 - Piloting
2:47 - Targeting Control Systems
4:25 - Stealth
5:04 - Theft
5:31 - Medicine
6:04 - Weapon & Suit Modding
6:52 - PRETTY GOOD EARLY SKILLS
6:57 - Geology
7:38 - Security
8:16 - Surveying
9:05 - Points in Combat
10:05 - Commerce
10:52 - Wellness
11:16 - Fitness
11:46 - AVOID EARLY
11:53 - Gymnastics
13:19 - Astrodynamics
14:51 - Research Methods
15:59 - Environmental Conditioning
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