🍞Start & Level up citizens homes in Nebuchadnezzar | Tutorial for Food and Goods production chains
This is a tutorial on How to make a starting layout and Level up citizen's, peasant's, homes in Nebuchadnezzar. I show how to start food and goods production chains (grain-bread and milk), ceramics and set up a water supply for homes. I also explain the distribution of food and goods from the poor market and the transportation between warehouses using caravanners. Advanced tips for production and transportation efficiency included.
Nebuchadnezzar is the upcoming Indie city building game set in Mesopotamia developed by Nepos Games and influenced heavily by Pharaoh, Caesar, Zeus and Emperor isometric 2D city building games.
💍How to setup Villas for Townsfolk in Nebuchadnezzar | Tutorial for Monument, Import, Export & gold https://youtu.be/xCSd3SBEGho
🧱Gameplay & Features in Nebuchadnezzar
https://youtu.be/uCjqDdB5tys
🏰13 New City building Simulation games: https://youtu.be/wFgaylzdB2w
✅ Nebuchadnezzar playlist:
https://www.youtube.com/playlist?list=PLRYGjguAn0CFx1K4cGw979YxLH5zmlAsl
⭐UPCOMING STRATEGY GAMES⭐
https://www.youtube.com/playlist?list=PLRYGjguAn0CETNi54IC0YsVNFtTdd6Ccc
⭕Game overviews: https://www.youtube.com/playlist?list=PLRYGjguAn0CFpLi_MlTb6PIgLkXQM632Y
🔄 Strategy games Guides, Tutorials and more:
https://www.youtube.com/playlist?list=PLRYGjguAn0CE7sB_Wt0nqy7-uFThW4Flv
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Chapters
0:00 Explanation
0:28 Fertile land & Irrigation
1:03 First farms setup
2:22 Setup for homes
4:15 Bread - Advanced goods
5:51 Leveling up the population
6:14 Ceramics and water
The setting of Nebuchadnezzar is ancient Mesopotamia where cultures developed, grew and fell one after, and on top, of the other for thousands of years. During the campaign, players will get to rule over influential historical cities filled with magnificent monuments they will design and construct.
🛒Game's Steam store page: https://store.steampowered.com/app/1157220/Nebuchadnezzar/
🅾 GOG store page: https://www.gog.com/game/nebuchadnezzar
Gameplay wise players will get to manage everything from plowing fields to creating products, as they must oversee agriculture and the manufacturing of goods for the city's population.
Nebuchadnezzar features an in-game “monument editor” giving players complete control over their monument’s design. Modders will be able to create their own buildings, goods, and monuments. And in addition, they can invent new missions and campaigns to share with other players and increase the amount of game content.
DEVELOPER & PUBLISHER:
Nepos Games
Official website: https://nepos.games/nebuchadnezzar/
-Gameplay
Build your city while you oversee the manufacturing of different agriculture and goods for your population. Solve problems, prevent population loss, trade with other cities, handle foreign relationships, take care of varying population classes and employee types across various industries and services, and many more. Nebuchadnezzar’s gameplay is geared towards all types of players: from beginners of the genre to experienced strategists.
-Campaign
Nebuchadnezzar’s main campaign contains more than a dozen historical missions covering the colonization of ancient lands to the conquest of Babylon by Persians in the 6th Century bc. Each mission summons a different time period in Ancient Mesopotamian history, providing comprehensive historical experience. Players must carry out tasks important to the specific time and place of each mission, including the construction of historical monuments.
-Monuments
During the campaign players will not only build complex ancient monuments, but design them too. Nebuchadnezzar features an in-game monument editor giving players complete control over their buildings. From structural design to color scheme to final details: it’s in the hands of the player. Will you recreate history or make history? It’s up to you.
-Mods & Localization
Nebuchadnezzar was created with mods and localization in mind. Expand your experience with the full support of mods from new buildings, new goods, production chains, and even new maps, missions, and campaigns. It is almost entirely moddable. Localizing mods will also not be a problem. You can create mods in multiple languages and/or add languages to existing ones. This applies to the base game as well.
#Nebuchadnezzar#CityBuilder#Tutorial
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