State of Decay 2 - (CR04) (Ep03) - (Challenge: No Base) - (Lethal) (No Commentary)

Subscribers:
621
Published on ● Video Link: https://www.youtube.com/watch?v=cBqa0Kqa5_Q



State of Decay 2
Game:
Duration: 1:31:00
358 views
5


[State of Decay 2]
[Update = 37]
[Difficulty = Lethal Zone]
[Map = Cascade Hills]
[Boons = Sheriff + Trader]

Clearing out the last Plague Heart in the area and completing the Doctors missions.

============================================================
Episode Notes:
============================================================
- In this one I focus on looting out the cleared area and continue to build up my supplies.

- I take out the last heart in the area, but oh man does it feel sloppy.

- So far I am feeling good about dealing with my injuries via med kits. So far I've managed to build up a good surplus via buying them, as well as now having a radio call in for them.

- On that note I complete the doctors mission chain, giving me their med supplies call in. They have some wackiness as, for some reason, they've moved to back to their starter house. This ended up causing some weirdness with the final mission as the hostiles and 1 enclave member spawn at the clinic. Thankfully I catch on fast enough to not have to resort to more....violent matters.

============================================================
Season Note:
============================================================
- I began researching this challenge before the recent QOL updates, specifically the one enabling depositing ruck sacks in outposts. While it would have been theoretically doable before, it would have resulted in a much slower progression. As is, it'll be easier, but still be a challenge for a multitude of reasons.

- Without a base, I'll be stuck in the starter Tent and the only facility I'll have throughout the playthrough is the Command Center. I'll upgrade this as I can, to unlock more outposts.

- Since I won't have any other facilities, this will mean: No crafting, No weapon repairs, No vehicle upgrades and No passive healing. As such I will be completely dependent on the supplies I can get via the Sheriff Boon, found in containers, Radio Call Ins, or purchased via NPC's.

- Theoretically I can do some limited crafting, if I used the generic mods from the Bounty Broker/DLC and place it in the Command Center's slot. However, we'll see what's available while I do this run. As is, it might not be worth the expense those offer

- This is why I chose the starting line up and boons I did. 2 Blood Plague survivors will help negate the Blood Plague threat, meaning I'll only need to worry about Trauma/Injuries. Both of those can be healed via stuff I can buy/call in. The Sheriff boon gets me some useful resources each day and the Trader Boon meant I could immediately purchase Items/Outposts.

- While I won't generally be be able to craft anything, this also means I'll be heavily dependent on looting, other enclaves and radio call ins to get what I need to progress.

- During my research I found that, without base Storage, you have a cap of 15 of each resource. Anything beyond that gets wasted, but it should still be more than enough for a small community that'll only have food needs. Once I get up to around 12 of each, making my survivors happy, I can then sell or break open any rucks I find. The exception being Materials, which I'll still need for upgrading the Outposts and Command Center.

- With these limitations I'll be looting, buying and fighting for every inch of ground. This is why I ended up choosing Cascade Hills, over my other option Providence Ridge. While PR has a better landmark, Cascade Hills has a better starting area distribution on outposts. As is, I can get what I need outside of plague territory and create a defensive wall around my tent.

============================================================
Challenge Rules:
============================================================
1) I cannot take over any of the maps bases.
- This leaves me with only the Starter Tent, its one facility (the Command Center) and Outposts.
- The Command Center can be upgraded, meaning I'll be able to get more outposts, but also a single mod slot. This slot can use either CC specific mods or generic ones.

2) Other than Rule 1, I am able to use anything at my disposal as #1 results in a plethora of limitations on its own.
- Thigs allowed and used will be any Call Ins and DLC content available to me.

3) Curveballs will be disabled for this first run of this challenge.
- Since this is my first attempt at a run like this, I wanted to learn the basics of how it goes...before adding Curveballs to the mix. Once I know how this run goes and its limitations, if I do this challenge again I'll add curveballs as an increased difficulty.




Other Videos By Set Status: Tacit Gameplay


2024-08-13Baldur's Gate 3 - (36) - (Light Domain Cleric) - (No Commentary)
2024-08-12State of Decay 2 - (S7) (Ep15) - Last Hope - (Lethal) (No Commentary)
2024-08-11Cyberpunk 2077: Phantom Liberty - Corpo - (Ep38) - (No Commentary)
2024-08-09Baldur's Gate 3 - (35) - (Light Domain Cleric) - (No Commentary)
2024-08-08State of Decay 2 - (CR04) (Ep04) - (Challenge: No Base) - (Lethal) (No Commentary)
2024-08-07Cyberpunk 2077: Phantom Liberty - Corpo - (Ep37) - (No Commentary)
2024-08-05Baldur's Gate 3 - (34) - (Light Domain Cleric) - (No Commentary)
2024-08-05State of Decay 2 - (S7) (Ep14) - Last Hope - (Lethal) (No Commentary)
2024-08-04Cyberpunk 2077: Phantom Liberty - Corpo - (Ep36) - (No Commentary)
2024-08-03Baldur's Gate 3 - (33) - (Light Domain Cleric) - (No Commentary)
2024-08-02State of Decay 2 - (CR04) (Ep03) - (Challenge: No Base) - (Lethal) (No Commentary)
2024-08-01Cyberpunk 2077: Phantom Liberty - Corpo - (Ep35) - (No Commentary)
2024-07-30Baldur's Gate 3 - (32) - (Light Domain Cleric) - (No Commentary)
2024-07-29State of Decay 2 - (S7) (Ep13) - Last Hope - (Lethal) (No Commentary)
2024-07-28Cyberpunk 2077: Phantom Liberty - Corpo - (Ep34) - (No Commentary)
2024-07-27Baldur's Gate 3 - (31) - (Light Domain Cleric) - (No Commentary)
2024-07-26State of Decay 2 - (CR04) (Ep02) - (Challenge: No Base) - (Lethal) (No Commentary)
2024-07-25Cyberpunk 2077: Phantom Liberty - Corpo - (Ep33) - (No Commentary)
2024-07-23Baldur's Gate 3 - (30) - (Light Domain Cleric) - (No Commentary)
2024-07-22State of Decay 2 - (S7) (Ep12) - Last Hope - (Lethal) (No Commentary)
2024-07-21Cyberpunk 2077: Phantom Liberty - Corpo - (Ep32) - (No Commentary)



Tags:
State of Decay
Undead Labs
Zombie
Survival
No Commentary
City Management
State of Decay 2
SOD2
SOD-2
Undead
Horror



Other Statistics

State of Decay 2 Statistics For Set Status: Tacit Gameplay

Currently, Set Status: Tacit Gameplay has 47,353 views for State of Decay 2 across 244 videos. His channel uploaded over 12 days worth of State of Decay 2 videos, or 33.16% of the total watchable video on Set Status: Tacit Gameplay's YouTube channel.