STAY AWAY FROM THE CROC!! đ€đ€đ€Ź - Croc: Legend of the Gobbos Final Boss + Ending | đ€« 1st Playthrough
4 - B2 BARON DANTE'S FUNKY INFERNO
The Gobbos that raised Croc had been captured by an evil villain that suddenly appear on their lands. Croc teleported by a yellow bird out of the chaos set its heart on a quest to rescue them all.
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CROC: LEGEND OF THE GOBBOS (1997)
PSX - ARGONAUT GAMES
Main Character : Croc
Viewpoint : 3rd person
Gameplay : Action/Platformer
Genre : Fantasy
#croc #croclegendofthegobbos #platformer #psx #firsttime #playthrough #walkthrough #letsplay #gameplay #mutesafezone @Mute safeZone
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MUTE Recommendation (2 stars out of 5)
PSX CROC: LEGEND OF THE GOBBOS : **
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Graphic * (great)
Environment and characters are very sharp and solid with strong color.
Gameplay (so bad)
It tries to combine many things from classic platformer but tank movement and bad camera works are just killing the game.
With such bad control, game felt tedious and never ending.
Replayability (low)
Actually there is replayability, shown by the game after player cleared the game once and not getting 100% completion, but with no star on gameplay, this element instantly nullified.
Story (bad)
The main story is simple and enough for platformer game but the way they deal with bosses are so lazy and somehow not enough to awaken some hype.
Sound * (just okay)
Music actually the only thing that somewhat fine in the game although it created some silent gap for a few minutes before looping back.
Overall : The game gives a lot of expectation to itself by trying to combine elements from classic platformer games but somehow failed to facilitate a good movement control and camera angle to deal with time-based challenges and depth perception. Boss battles also not enjoyable, and this happened again because of the movement schemes and the camera works that make bosses almost unseen for the entire battle. So despite its good and almost great graphic for ps1 standart, I have to say; it's better to stay away from the game.
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