Stellar Assault / Shadow Squadron - 32X (1995)
So this game LOOKS the part. It's very promising. Full 3D space shooter sim? Mission based and not just mini arenas like Star Wars Arcade? Free roaming Star Fox?
This game is less Tie Fighter and Wing Commander and more "snoozing, but in space." It's really boring and it's missing a couple of buttons. I could have solved that easily, 3 buttons or not. I'm sure later stages get faster and harder, but what kills you is complete boredom. I'm not kidding, either. Big ships or installations take SO long to take down that you're just sitting there right next to the thing making all kinds of basic mistakes just because you want to see the thing go down before you have to actually sleep. It's pre-sleep sleep.
What I thought was hilarious, though, was the first direct hit I took on the second ship. I was steadily going one speed and never turning for a few miles at a ship. Saw bullets incoming. I swerve and change speeds. The ship's original shot was so bad that they couldn't hit me firing at me and the total change in course led me to them hitting me for the first time. I laughed. It's bad.
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