G.I.Joe: The Atlantis Factor - NES (1992)

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Published on ● Video Link: https://www.youtube.com/watch?v=N7JHhG61W_0



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Capcom handling the sequel to an amazing game? Great! And it's got great graphics and sound out of the gate. And then...

...why. Just why?

It's not a BAD game. In fact, I'd say that it probably ends sort of OK. I've played through more of this game before and it does get better, but not enough to cover all the flaws. The run and gun feeling is gone. Ammo is vital, but you never seem to have enough. You don't have multiple approaches to a fight, just one, and if you're not ready for it then you're not getting by. Enemy placement is just mean sometimes. Where the first game made team management vital, but fun and intuitive, in this game is feels like a chore of micromanagement. Don't even get me started on the bouncing power ups, either.







Tags:
retro
gi joe
capcom
action
nintendo
famicom
nes