Stellaris 2.2.2 x5 Crisis Endgame start date 2250 Part 5 (partial playthrough)
I was playing this game using glavius AI and the no clustered starts mods, and I gave all AIs an advanced start (including neighbors), and of course playing on grand admiral difficulty. There's no commentary and the recording sometimes doesn't work properly (particularly at the start of the videos for some reason), but all of the gameplay is there.
This playthrough isn't complete, and the crisis doesn't actually show up at all in the video (it ends at 2331, which in my experience is around the time the crisis normally shows up on these settings), but I was in a position that I knew I'd be able to handle the crisis which is good enough for me. It got too laggy towards the end for me to want to continue playing, but I had 500k fleet strength with defender of the galaxy and a rapidly expanding economy, and I've beaten the crisis with less before - it would've just been a matter of slogging it out which doesn't sound very fun especially with the lag).
Other Videos By asdf11784
Other Statistics
Stellaris Statistics For asdf11784
asdf11784 currently has 1,553 views spread across 20 videos for Stellaris. His channel currently has around 21 hours worth of content for Stellaris, or 39.66% of the total watchable video on asdf11784's YouTube channel.