Stellaris: Taskforce Xeno (Xcom) Mod Live Stream 03
Your empire has successfully fended of an attempted alien invasion through cunning, guile and rapid reverse engineering of the aliens technology.
Now your world is left in ruins, your people are xenophobic and look to the stars to ensure this never happens again.
Features
* New Origin
* Additional Technologies
* Custom general event chain for Xeno Invasion
* Trait, Ethics and Civics specific options
* Selects a random Advanced Empire as the Invader (if any suitable can be found)
* New special planetary features / blockers
* Custom assault and defence armies for Taskforce Xeno nations (these are kinda broken right now, rip)
* Added The Combine Invasion prebuilt event chain to replicate half life universe invasion (Currently just RP and some extra starting bonuses, planning to add new Combine Crisis and new techs)
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