STG Weekly #110: Kyukyoku Tiger / Twin Cobra

Subscribers:
7,030
Published on ● Video Link: https://www.youtube.com/watch?v=PgiridaqwPo



Game:
Twin Cobra (1987)
Category:
Discussion
Duration: 1:05:21
1,736 views
44


The crew talks Kyukyoku Tiger / Twin Cobra, some memories, gameplay discussion and version differences between the japanese and US versions. Replay is a no-miss, no-bomb 1 credit clear through the first loop by player: kon-dou. Twin Cobra is awesome!

ReplayBurners featured replay: no-miss no-bomb 1 credit clear of first loop by kon-dou:
https://www.youtube.com/watch?v=qheEJU0c2Pw

~


Addenda by emphatic (thanks man!)
* There's no bomb bonus - at least no visible counting of them, like in Flying Shark = bomb as much as your heart desires
* The level music starts over after the first fortress boss, just as they re-use the stage 1 graphics
* You never blow up cars, it's tanks parked in those lots, Aquas ;)
* The boss he times out is pretty much impossible to no-miss if you split it up in the middle and you lose all bonus from stars if you die.

~

Check out http://shmuplations.com for many STG related interviews including the ones references on this episode!

~

Are you an expert about a game and want to see an episode for it on STG Weekly or Awesome Game Replays? Please fill out this short form and we'll get back to you.

Episode submission form: http://tinyurl.com/j5hfh8a

Follow us on Twitter @STGWeekly for updates on upcoming games and recording times.
Twitter: http://twitter.com/stgweekly
Facebook: https://www.facebook.com/pages/The-Shooting-Game-Weekly/485759451490983

Recorded live on 1-22-17 on http://twitch.tv/stgweekly







Tags:
twitch
games
gaming talk show
shmups
stg
twin cobra
kyokyoku tiger
toaplan
arcade
shoot'em'up
discussion
gameplay
mechanics
1cc
1 credit clear
no-miss
no-bomb
superplay
x68000
famicom
nes
megadrive
genesis
playstation 2