Stick Knight: Making-Of (First 8 hours)

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Published on ● Video Link: https://www.youtube.com/watch?v=OwYKABs46iU



Game:
Dreams (2020)
Duration: 8:04:12
18 views
1


00:00 Setting up the scene
01:45 Drawing the art
45:26 Controllable character (Movement & Camera Settup)
55:40 Scenery & fixing the art
01:10:05 Colliders
01:28:44 First HP (hit points) HUD
01:31:32 Surface types & more work on collision and scenery
02:15:50 Logic for mob spawning & Mob unit template| Part 1
03:17:00 Dammage from enemies
03:24:32 Facing direction arrow
03:31:40 More scenery and collision
03:38:05 Drawing the castle map
04:11:50 More mob spawn stuff
04:50:30 Fixing a bug where the enemies wouldn't spawn correctly
05:17:50 Fixed the issue, short break.
05:30:30 Scenery visuals & collision adjustments
05:40:05 Drawing the small cave
05:44:25 Adding collision walls
05:47:00 Sword slash & hit visual feedback
06:16:00 Short break
06:21:35 Final boss (mob & fireball)
07:07:40 Setting up logic for teleportation | Adding music & sfx
07:19:00 Fully implementing teleportation logic
07:35:30 Chaos (Trying to draw a dungeon before time is up)
07:44:55 Realizing it looks like garbage, erasing it all & adding more music & sfx
07:56:45 Final result of the first 8 hours

Stream date: April 30th 2022 -- Watch live at https://www.twitch.tv/digodinn







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