Stingray Lua Tips and Tricks Ep. 2 – Attaching a VR Camera to a Moving Object

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In Episode 2, Matthew walks you through the process of attaching the Oculus VR viewpoint to a moving object such as a rollercoaster cart using Lua. This allows the user to move through a virtual world fluidly, while still being able to look around. A popular example of this type of VR movement can be seen in Ubisoft’s Eagle Flight.







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game development
indie games
game engine
game dev
VR