Stranded Deep Let's Play - Episode #3 - The Label Maker [Gameplay]
In this next episode of our Stranded Deep let's play, we continue to explore around us while trying to survive at the same time. It's such a simple concept, yet so hard to do. Apparently dying comes easy. First things first, we upgarde that basic fire to the deluxe fire spit! It's extremely classy.
We also explore a few more ship-wrecks while trying to stockpile more resources for our initial shelter expansion! Unfortunately, we have a major run-in with a Sir Mr Shark-pants, who takes a bite out of us. We are delicious, after all. Who wouldn't?
Carl is doing OK - after having a scare where it seemed Carl ran off, we find him stashed deep in Carl Rock, living the dream. And it is that dream which we shatter by pulling Carl back to reality. Carl is also dead, but that is neither here nor there.
Overall, we make great progress! And we even stumble upon a label maker - what in the world? In a survival situation, a label maker makes all the difference.
What does Stranded Deep offer?
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+Infinite Procedurally-generated World - Explore Pacific islands, reefs, and bottomless ocean trenches filled with detailed biomes.
No two worlds are the same, even share your world seed!
+Dynamic Weather and Day-Night Cycle - Struggle to navigate stormy seas or enjoy basking with a coconut on a sunny afternoon.
+Unique Physically-based Crafting System - Harvest resources to create equipment by combining them together in the physical world - no crafting slots!
+Unique Physically-based Building System - Settle on an island and construct a shelter or venture the seas with your own built raft.
+Detailed Survival Aspects and Interaction - Manage your vitals of hunger, thirst, blood, and health against the harshness of mother nature.
+Random Loot and Collectables - Search sunken shipwrecks and islands for interesting and rare equipment.
+Hunting and fishing - Spear small animals in the shallows or risk the depths with a spear gun in search of larger meals. Starve an island of resources or maintain and manage its growth.
Music provided by:
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https://bensound.com
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Youtube Audio Library
https://www.youtube.com/audiolibrary/music (free music)
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