Stranded Deep Quick Look - Major Update - Experimental Build 0.05.E1 [Gameplay]
In this quick look episode of Stranded Deep, we take a look at the newly released Experimental Build 0.05.E1.
This build features some large enhancements: new terrain generation, a new Ceto system for oceans, improved caustics, tides, new building systems, new destruction gibs, and more!
This is just a quick look video where we see what the major enhancements look like - namely, terrain generation and the oceans. This build also requires you to create a new game, so keep that in mind.
What does Stranded Deep offer?
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+Infinite Procedurally-generated World - Explore Pacific islands, reefs, and bottomless ocean trenches filled with detailed biomes.
No two worlds are the same, even share your world seed!
+Dynamic Weather and Day-Night Cycle - Struggle to navigate stormy seas or enjoy basking with a coconut on a sunny afternoon.
+Unique Physically-based Crafting System - Harvest resources to create equipment by combining them together in the physical world - no crafting slots!
+Unique Physically-based Building System - Settle on an island and construct a shelter or venture the seas with your own built raft.
+Detailed Survival Aspects and Interaction - Manage your vitals of hunger, thirst, blood, and health against the harshness of mother nature.
+Random Loot and Collectables - Search sunken shipwrecks and islands for interesting and rare equipment.
+Hunting and fishing - Spear small animals in the shallows or risk the depths with a spear gun in search of larger meals. Starve an island of resources or maintain and manage its growth.
Music provided by:
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https://bensound.com
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Youtube Audio Library
https://www.youtube.com/audiolibrary/music (free music)
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