Stray - Gameplay Walkthrough - No Commentary - Part # 7- Rooftops #straygameplay #straygame #stray
Chapter 5: Rooftops
In this Zurks infested location, Cat concentrates on balancing on objects, climbing and running in this area. Cat also meows strategically to lure the Zurks away from their position, and B-12 hacks door codes. Their main task is to find the Antenna and install the transceiver.
To reach the antenna, Cat wants to call the elevator that can bring them to the rooftop, but as soon as the switch is flipped, aggressive Zurks arrives in hordes. The elevator needs time to move down, so the only way to avoid an attack, is to run away and in circles. When the elevator reaches the bottom, Cat quickly jumps away from the Zurks and inside to let B-12 activate the elevator.
At the rooftop, Cat uses the transceiver to power the Antenna. There B-12 remembers that the city was closed due to the fact that the Outside became uninhabited, and Humans had to go to live underground, but B-12 promised to open the roof of the city to see the Blue Sky again. The cat then uses the bucket-zipline to move on to Chapter 6: The Slums - Part 2.
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