Stream Play - Wizardry VI: Bane of the Cosmic Forge -08 Not the End I'd Hoped For (Part 2 of 2)
Wizardry VI: Bane of the Cosmic Forge (originally known as Wizardry: Bane of the Cosmic Forge) is the 6th title in the Wizardry series of role-playing video games. It was the first in the trilogy surrounding the Dark Savant, which was followed by Wizardry VII: Crusaders of the Dark Savant and Wizardry 8. It was developed by Sir-Tech Software, Inc. and was released in 1990 by the same company.
While Wizardry VI is based upon previous games in the series, David Bradley completely rewrote the system for this release. This is the first game in the series to feature full color graphics. The game is mouse-driven and runs with EGA graphics. It is also one of the few games in the Wizardry series that does not allow characters to be imported from previous games. The character creation and level-up process is more detailed than in previous releases. The player can choose from eleven races and fourteen professions. There are multiple skills divided into three categories, and magic is divided into six schools. Combat allows several different options, such as thrust or bash, depending on the weapon selected.
Wizardry VI is a first person, tile-based and menu-driven RPG. The player's party have come upon a castle that has been abandoned for over a hundred years, and which is rumored to contain the Cosmic Forge, a pen said to control the destiny of time and space. It is said that whatever is written with the pen becomes instantly true. Additionally, nobody knows what became of the King, Queen and Wizard who once lived there. Once the party enters the gates of the castle, the gates close behind them, making escape impossible.
I'm playing this run with MadGod's Cosmic Forge (https://mad-god.webs.com/cosmicforge.htm) and the Wizardry 6 Automap Mod (https://www.moddb.com/mods/wizardry-6-automap-mod) which includes the audio popping fix by fellow LPer Hidden Asbestos (https://www.youtube.com/user/HiddenAsbestos).
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