Street Fighter 6 : Manon Tech / Combo Guide

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Published on ● Video Link: https://www.youtube.com/watch?v=mwHg21C7L80



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Guide
Duration: 5:06
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What i Mean By Guide Is I'm Guiding You the The Players Who Are Specialist With These Characters


CREDIT TO THE PLAYERS
https://twitter.com/vryu123/status/1664651993623789570?s=20
https://twitter.com/TArsanyazmy/status/1664762193777156096?s=20 Optimal oki requires drive rush for cr.hp- hp anti air
mp is plus 3 on block after DR and in range for cmd grab if blocked and can be cancelled to beat drive impact on wake up too
https://twitter.com/frozenpoptartx/status/1664458661681324032?s=20 DP punish with corner carry + 1 medal
https://twitter.com/spopovich_games/status/1664846348552929280?s=20
https://twitter.com/801_Gustavo/status/1664878546895130629?s=20
https://twitter.com/TArsanyazmy/status/1664516453155090432?s=20 Manon can but doesn't need to spend drive rush for oki on a light confirm mid screen. You're +13 after 1 dash so do a walk forward into hit/throw/shimmy. Can substitute hit option for st.hp hit confirm or cmd grab for throw.
https://twitter.com/teamspooky/status/1664462791812739073?s=20
https://twitter.com/Mikeand1keFGC/status/1664823214621507584?s=20 Manon can beat DI meterless with a button into 236K series
https://twitter.com/NTK_Aphrodite/status/1664900771375194120?s=20 More optimal meterless Manon light bnb then previous post that works on both quick rise/back rise. Its all manual timing from a walk forward but timing isn't too difficult after some practice. Can do cmd grab. Safe to Drive Impact!
https://twitter.com/Joey_FGC/status/1664527018795360257?s=20
https://twitter.com/Joey_FGC/status/1664538873358086144?s=20 One bar anti FB route. Gains one medal
https://twitter.com/Tinshi009/status/1664917711623802887?s=20 Manon loops are pretty fun. Need to find more ways to land them.
https://twitter.com/frionel26/status/1664401921761763330?s=20 Manon can also charge her medals levels defensively. Here are two basic anti-air exemples
https://twitter.com/cancerFGC/status/1664908998305349632?s=20 I believe QCB LK ender is the most optimal meterless midscreen option. Can be hitconfirmed of lights (but only can be canceled from st.Lp keep that in mind), can be looped, you can LP command grab and it works on a backroll
https://twitter.com/frozenpoptartx/status/1664548302770020352?s=20 j.HP full resources level 3 conversion
https://twitter.com/TheHeartReed/status/1664573928474394625?s=20 ased on the last video. b+HP meaty beats jump and links into itself. Big reward considering it's + even if they do decide to block in this situation.







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