STREET FIGHTER ALPHA 2 - SNES Longplay - Shin AKUMA Playthrough NO DEATH (Full GamePlay)

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Published on ● Video Link: https://www.youtube.com/watch?v=qMMDRdjyW_E



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Not commented gameplay of STREET FIGHTER ALPHA 2 - SNES VERSION. The gameplay has been completed whitout losing a round in "NO DEATH RUN MODE" with the character: "SHIN AKUMA". To play as Shin Akuma in the SNES version you have to introduce the following "Game Genie Codes" in the Cheats section of the SNES9x Emulator (or the emulator you use).

1P Shin Akuma: 7E1C2714
2P Shin Akuma: 7E1C4F14

Ryu Playthrough (SNES): http://www.youtube.com/watch?v=JO4-vm4uejY
Ken Playthrough (SNES): http://www.youtube.com/watch?v=2Ic-lDsp5R8
Shin Akuma Playthrough (SNES): http://www.youtube.com/watch?v=qMMDRdjyW_E
Shin Akuma Playthrough (CPS2): http://www.youtube.com/watch?v=lMdLRkcAQvw

Street Fighter Alpha 2, known as Street Fighter Zero 2 in Japan, Asia and South America, is a 1996 fighting game originally released for the CPS II arcade hardware by Capcom. The game is both a sequel and a remake to the previous year's Street Fighter Alpha: Warriors' Dreams, which is itself a prequel to the Street Fighter II series in terms of plot and setting. The game featured a number of improvements over the original, such as new endings, stages, moves and gameplay systems.

Street Fighter Alpha 2 retains most of the new features introduced in the original Street Fighter Alpha, such as the three-level Super Combo gauge, Alpha Counters, Air-Blocking and Fall Breaking. The main new feature in the game is the inclusion of the Custom Combo system (Original Combo in Japan), which replaces the Chain Combos from the first Alpha. If the Super Combo gauge is on Lv. 1 or above, the player can initiate a Custom Combo pressing two punch buttons and a kick simultaneously (or vice versa). The player can then perform any series of basic and special moves to create a Custom Combo until the Timer Gauge at the bottom of the screen runs out. The only characters that can still perform Chain Combos in the game are Guy and Gen, but only to a limited extent. Additionally, each character now has two Alpha Counters instead of just one: one that can be performed with a kick button and another with a punch button.

The Super NES port was released in 1996. This version makes use of the S-DD1 chip for on-the-fly graphic decompression. Despite the graphics decompression chip, this version has loading delays when entering matches while sounds are loaded onto the sound chip. Unlike the PlayStation and Saturn versions, the only hidden character available to the player is the classic-style Chun-Li. However, by using an Action Replay code it is possible to unlock Shin Akuma as a selectable character (7E1C2714 for player 1, 7E1C4F14 for player 2). This port was re-released for the Virtual Console in North America on December 7, 2009 and in the PAL region on January 29, 2010.




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Tags:
STREET FIGHTER ALPHA 2 - SNES Longplay - Shin AKUMA Playthrough NO DEATH (Full GamePlay)
Street Fighter Alpha 2 (Video Game)
DarkRyogaGouken
Akuma (Fictional Character)
STREET FIGHTER ALPHA 2 - SNES Longplay
STREET FIGHTER ALPHA 2 - SNES Longplay - Shin AKUMA Playthrough
STREET FIGHTER ALPHA 2 - SNES Longplay - Shin AKUMA Playthrough NO DEATH
DarkRyoga
Street Fighter Alpha 2 - SNES
Super Nintendo Entertainment System (Computer)
CON CINCO DUROS
Maskaman



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