Street Fighter II: The World Champion: Chun-Li full Playthrough.

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Street Fighter II: The World Champion: Chun-Li full Playthrough.

Gameplay is consistent with the Street Fighter II sub-series, with several changes from the original World Warrior edition.In addition to the eight main characters, the four Shadaloo Bosses (Balrog (Boxer), Vega (Claw), Sagat, and M. Bison (Dictator)), are now playable characters. The Shadaloo Bosses were toned down considerably from the previous iterations, but remain relatively strong compared to the standard eight fighters. The returning eight main characters' techniques and priorities were further balanced for competition between different characters. Ryu's and Ken's common fighting techniques were further differentiated.In World Warrior, both players are not allowed to choose the same character. This restriction has been eliminated in Champion Edition, allowing for "mirror matches".Minor graphical changes include color improvements, particularly for background stages. The portraits for all the characters and endings of some of the returning characters were redrawn. There is new music for the end credits sequence.

Chun-Li is the original fast character in the Street Fighter series, utilizing multiple rapid attacks rather than the slow damaging strikes of larger characters like Zangief. Her agile and swift movements are a favorite amongst game-players. It is interesting to note that in the early days of arcade fighting games, many other female characters played in a similarly speedy style, following the example set by Chun-Li. In previous games (mainly Street Fighter II) she was basically a charge character along with Guile and E. Honda but her style was changed in later games to give her a more technical feel as well as her trademark "speed" granted to the player.

Much of her basic moves involved brute force mixed with agility for a mixed fighting style in many cases, while also focusing on Chun-Li's thigh-build giving her various types of kicking attacks. However, as the games progressed as of Street Fighter III: 3rd Strike, Chun-Li's animations began to deviate from her original ones, and she adopts a more graceful approach to her martial arts (with some versions of her crouching stance instead making assume a lotus position of sorts).

Another notable trait of Chun-Li's was her various unique attacks that often varied from iteration to iteration, with only a few iconic ones being consistent in her arsenal.

My playing was a bit rusty, i hadn't played this game with her quite a while, but i still managed to get a few perfects along the way, i'm not a pro player, i just play for fun and for nostalgia sake.

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