Streets of Rage X "Beta 29" - "SoR1 Route" - Playthrough (Openbor)
BETA 29 ###
- Game: Added SOR2 Blaze.
- Game: Added a fade effect in the k.o./dmg/hit information based on the combo countdown for when the chain is about to end.
- Game: Minor fix in SOR2 Axel rage animation.
- Game: Minor fix in some character's sprites.
- Game: Minor fix in some character's grabbing attacks.
- Game: Removed transparent front layers in some levels, since it's used in the classics to hide items.
- Game: Added extra score if players pick up food with full health.
- Game: Minor fix in SOR3 Axel's aerial special to connect hits more efficiently.
- Game: New unlockable option SOR3 St7 Classic, used to jump directly to the Neo X factory if the General is saved at the stage 6.
- Game: Changed some option names in the game settings.
- Game: Reduced the grab range in the Z axis a bit for some bosses.
- Game: SOR1 Galsia update, disabled grabs if he is holding a weapon, like in the original.
- Game: Now for Arcade/Survival modes, the default characters will be based on the route selected.
- Game: Minor fix in the wall/screen-edge jumping not working if the cancelling system is enabled.
- Game: Changed the command to use the wall/screen-edge jumping, now it works by simply holding the opposite direction while jumping.
- Game: Reduced the wall/screen edge bouncing velocity a bit.
- Game: Yamato update, changed the double slash down/up from a energy star move to special move.
- Game: Max update, minor "bouncing" effect adjustment in the "grabbing up" attack.
- Game: Minor translation adjustment in the command list.
- Game: Minor fix in the SOR2 stage 8 elevator stucking at Mr. X after defeating the first enemies before Shiva.
- Game: Fixed the "zombie" bug, which sometimes causes them to "revive" after death with 1 health and are impossible to be killed again.
- Game: Reduced OTG points from 2 to 1, which means that now it's only possible to perform an OTG attack 1 time instead of 2 times.
- Game: SOR2 Axel minor damage reduction in the rage attack while using a sword
- Game: SOR2 Axel minor damage addition in the counter attack
- Game: SOR2 Axel changes, moved counter attack to grab up attack and added the GG special as a counter attack
- Game: SOR3 Blaze update, improved rage attack effects, increased collision box size and reduced damage a bit.
- Game: SOR2/SOR3 Axel minor delay adjustment for sword special.
- Game: Now the counter attack can be used freely (with energy stars) without needing to block an attack, the defender's "freeze" time advantage still works when an attack is blocked.
- Game: Minor fix in Zan's throw/slam which cause crashes while holding a weapon with a energy ball.
- Game: Removed the implacable march cheat.
- Game: Minor fix in all aerial specials while cancelling.
- Game: Fixed the block damage happening even when infinite health cheat is enabled.
- Game: Readded the wall/screen vertical jumping if the jump button is pressed.
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