Strider - Arcade - Gameplay Up to Level 2
Strider for Arcade
Gameplay Up to Level 2
Game Information from Moby Games
Published by Capcom Co., Ltd.
Developed by Capcom Co., Ltd.
Released Mar, 1989
Genre: Action
Perspective: Side view
Visual: 2D scrolling
Gameplay: Platform
Interface: Direct control
Setting: Sci-fi / futuristic
The year is 2048 AD. In Russia, the evil Grand Master Meio has begun his insane plot to take over the universe. A lone figure drops from a stealth glider into Meio's base. He is Hiryu, Super A-Class Strider. His mission is to defeat the Grand Master and put an end to his plotting once and for all.
Strider lets the protagonist run, jump, perform acrobatics and climb walls and overhangs. He wields a plasma sword, called a Cypher, through five levels fighting robots and guards, with mid- and end-level bosses.
Object Designers: Shinji Sakashita (S. Thing), Take. Pong, Tisshu, Makizoe, Tery, Terabo, Hisabo, Akemi Kurihara (Kuribo), Komsan, Gin
Scroll Designers: Teiki, Rie. Poo, Yoko Sakamoto (Ziggy), Rinma, Marilyn Higuchi (Marilyn), Morilyn, Kintaro (Kintaro)
Soft Programmers: Toshihiro Yamauchi (T. Maruchi), Tae Komatsu (Tae 250r), Toshihiko Miki (Mikkun), Tadashi Kuwana (Tadaken), Kiyomi Kaneko (Kanekon), Dorompa. E, Ka~kun. Y, Check. Masa
Sound Designer (uncredited): Junko Tamiya
Planning Advisers: Tokuro Fujiwara (Arthur), Shinichi Yoshimoto (Yossan)
Game Planner: Kouichi Yotsui (Isuke), T.F.'S First Planning Room