STRIKER (INTRO - GAMEPLAY - SNES - SUPER FAMICOM - 1993) ★ ワールドサッカー (SFC) World Soccer
Striker is a soccer video game released by Rage Software in 1992 for the Commodore Amiga, Amiga CD32, Atari ST, PC, Mega Drive/Genesis, and Super Nintendo. It was bundled in one of the Amiga 1200 launch packs. It was one of the first soccer games to feature a 3D viewpoint, after Simulmondo's I Play 3D Soccer.
In 1993 it was released in Japan by Coconuts Japan for the Super Famicom as World Soccer (ワールドサッカー), while the French Super Nintendo version of Striker is known as Eric Cantona Football Challenge, playing on the popularity of French forward Eric Cantona, and the North American Super Nintendo release of Striker was known as World Soccer '94: Road to Glory.
A sequel, World Cup Striker, was released for the Super Nintendo in 1994. It was published in Japan by Coconuts Japan and in Europe by Elite. A Game Boy port was also released at the same time, in Europe it was released as "Soccer", in North America as "Elite Soccer" (both published by GameTek), and in Japan as "World Cup Striker" (published by Coconuts Japan). In 1995, Striker: World Cup Special was released for the 3DO, and a year later Striker: World Cup Premiere Stage was released for the PlayStation.
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" This 1992 release was the best, and possibly only, football game to come out on the Super Nintendo. Players got a birds eye view of the pitch, and when playing against the computer, always attacked the goal upwards in the first half. For some reason it was a lot easier to shoot downwards (probably something to do with gravity,) and as a result, games would often finish 9-0 having been 0-0 at half time.
It's easy to look back at games like this and mock them twenty years later, (which makes compiling this list easy) but there are some features in this title that modern day developers should consider. For example an old school electronic scoreboard along the bottom of the screen (think Deutschland 1 England 5,) told you how much time was left and unsurprisingly, the score, a lovely touch. Another nice feature is indoor football, played at frantic pace, tactically kicking the ball against the wall is like having another five players on the pitch, football without thrown ins is much more fun.
The big thing that developers could learn from this game though, is how to do an opening video. Real football fans don't want to see a glossy Kaka walking out of a tunnel. They want a picture of a muscular man showing, if anything, a bit too much leg, a swirling camera montage that leaves you dizzy, followed by a run down of who the current cup holders are. All together now..... du du du duuuuuu du, da du du du du du. "
READ MORE INFO :::
http://en.wikipedia.org/wiki/Striker_%28video_game%29
http://www.halcyonmag.com/2011/09/17/boss-football-games-that-arent-fifa-12/
http://www.snesmusic.org/v2/profile.php?set&selected=2551
http://www.gamefaqs.com/snes/588866-world-soccer-94-road-to-glory/images
http://www.gamefaqs.com/snes/588866-world-soccer-94-road-to-glory/data
http://superfamicom.org/info/world-soccer/
http://ja.wikipedia.org/wiki/%E3%83%AF%E3%83%BC%E3%83%AB%E3%83%89%E3%82%B5%E3%83%83%E3%82%AB%E3%83%BC_%28%E3%82%B2%E3%83%BC%E3%83%A0%29
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