Stronghold & Chill - UI Design (Tom Ward)
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This week we premiere a brand new series, Stronghold & Chill. A rebranding of our ‘Meet The Team’ series, these developer interviews will focus on the people who work on your favourite castle building strategy titles. From our Lead Designers to QA team, over the next year we’ll be showing the Stronghold community the people behind their favourite aspects of the titles within the series.
This episode Aaron interviews 2D/UI artist Tom Ward on how the Stronghold interfaces come together, as well as how exactly he got into the business of drawing tiny wood camp icons for you to click on as you panic build because you’re stockpile is looking thin!
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