Substance 3D at Adobe MAX 2022

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Published on ● Video Link: https://www.youtube.com/watch?v=4VGqh7W9Op4



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The Substance 3D team were delighted to meet the creative community in person at Adobe MAX 2022 this October in Los Angeles. The team presented a range of sessions on using the Substance apps to create in 3D, and the event allowed newcomers to 3D and experienced artists alike to chat with the Substance team.







Tags:
materials
procedural
PBR
Physically based rendering
Scans
Photogrammetry
scanning
environment art
3D support
3D design
3D painting
3D texturing
realistic
hyper-realistic
texturing
3D material