Texturing an ornate sword in Substance 3D Painter

Subscribers:
220,000
Published on ● Video Link: https://www.youtube.com/watch?v=944ci1laePI



Duration: 18:53
10,437 views
284


In this video, we will texture the sword guard that we sculpted in Modeler. We won’t show each and every step of the process, but focus on a few examples to illustrate the logic behind Painter’s layers and masks.
You can download the project files here: https://substance3d.adobe.com/tutorials/courses/Making-an-Ornate-Sword/
And find the reference here: https://www.metmuseum.org/art/collection/search/27846
Stock image credits:
JCDPhoto: https://stock.adobe.com/contributor/209343678/jcdphoto?load_type=author&prev_url=detail

00:00 Introduction
00:52 Project set up in Painter
02:07 Creating a Damascene base material in Designer
05:12 Texturing the face
09:54 Texturing the eyes
14:21 : https://www.youtube.com/playlist?list=PLB0wXHrWAmCxyekE6DzxfYBNYIcnFS_Ly
14:54 Texturing the ornaments
16:31 Finishing touches, tips and tricks
18:12 Sending the model to Stager







Tags:
materials
procedural
PBR
Physically based rendering
Scans
Photogrammetry
scanning
environment art
3D support
3D design
3D painting
3D texturing
realistic
hyper-realistic
texturing
3D material