Substance: From Physical to Digital Parametric Material

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Published on ● Video Link: https://www.youtube.com/watch?v=kDMz6djZCkc



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Transform your physical samples into 3D parametric materials

This short video shows you how to create a 3D parametric material in just a few minutes using any capture device you want along with the ready-made templates within Substance Designer.

This will let you digitize your entire physical sample library by scanning just a few materials and re-creating each range, simply adding some parameters such as color, pattern, glossiness and so on. You can’t imagine how much time you’ll save!

But that’s not all. Even if you’re using a range of software tools in your workflow, you don’t need anything except this brand new Substance material library. With our integrations or free plugins you’ll be able to edit your parameters directly within these tools to adjust your new 3D materials.

So give it a try!

CREATE YOUR OWN SCANBOX:
https://substance3d.adobe.com/magazine/your-smartphone-is-a-material-scanner-vol-ii/ol-ii







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Substance
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quixel suite
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unreal engine
unity
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