Substance Painter Breakdown: Texturing NVIDIA's Project Sol
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Published on ● Video Link: https://www.youtube.com/watch?v=C5cjuwXCLjk
With over one million views, NVIDIA’s Project Sol has received high praise from the 3D community and highlights what is now achievable with real-time ray tracing techniques and the power of NVIDIA RTX. Here, we follow the breakdown of Jacob Norris, lead environment artist at NVIDIA, as he walks us through his workflow on Project Sol with Substance Painter.
Full interview: https://www.allegorithmic.com/blog/real-time-ray-tracing-future-nvidia-s-project-sol-textured-substance
Project Sol: https://www.youtube.com/watch?v=KJRZTkttgLw
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