X-TAON: The Art Car Texturing Contest

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Published on ● Video Link: https://www.youtube.com/watch?v=QTdOPQ8-sg0



Duration: 35:34
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This video tutorial will take you through the process of texturing the X-TAON mesh for the X-TAON Art Car Texturing Contest.

Find all the details of the contest here:https://www.allegorithmic.com/blog/x-taon-art-car-texturing-contest

To download the 30 days trial version of the latest version of Substance Painter:
https://www.allegorithmic.com/buy/download

To download the .spp project:
https://s3.amazonaws.com/alg-website/uploaded-media/XTAON_Art_Car.spp

To download the X-TAON mesh on Substance Share:
https://share.allegorithmic.com/libraries/4712


The 10 free materials on Substance Source have since changed, the exact selection from this video is no longer available.

Assets used from Substance Share used in video:
https://share.allegorithmic.com/libraries/4691
https://share.allegorithmic.com/libraries/379







Tags:
Substance
Substance Painter
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Sustance Source
texturing
texture
textures
ndo
ddo
quixel suite
megascans
painting
unreal engine
unity
pbr
physically based rendering
mapping
3d art
materials
procedural
blender
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mari
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Allegorithmic
XTAONartcarcontest
Car Design
Contest