Sunlust Map 24 Pacifist in 0:42

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Map name: Dying on Cue
Map author: dannebubinga

Good first half, ugly bump after the revs and kinda slow switch. Either way, it's good enough for now, probably, though I wouldn't mind too much redoing it. The revs are usually the best if you are super aggressive about trying to go for the fast strat; ironically, the safer you are, the worse the outcomes seem there. Hardly consistent, but getting past them this quick isn't crazy rare, and you can sometimes get reasonably quick approaches with a 2-4s time loss. The viles I was struggling with earlier, but they are pretty doable as long as you let the first vile furthest on the left go forward in front of you, then go on the right of that vile, not 100% but it's fairly common. I was trying to go on the left of that vile, and that very rarely works. The start is a crapshoot, though, between the switch and the bars, any number of things can stop you (vile attack, spectres, narrow hallway monsters). The movement is fun, though, so at least there's that.

The mega at the start is interesting, if you rush it super quick, you get the wall to raise early as opposed to when you leave the hallway. This is because there are two triggers for the wall, one is a door at the start of the hallway, and the other is around the mega; if you are fast enough, you can get to the second one before the door closes, which speeds up the walls by about half a second or so. Not too hard and pretty fun to execute. :)

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