H2H-XMas Map 06 UV-Max in 1:21

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Published on ● Video Link: https://www.youtube.com/watch?v=-tn1x3r-fYI



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Map name: Water Works
Map author: Pavel Hodek

I had rewatched my old max for this awhile back, and I thought it looked very slow, and having taken back the speed anyway, I decided I had to improve it a bit. This is still fairly low effort (100ish attempts, most die early), but mainly I think I cleaned up the route pretty well to something that I think works okay. There's not much difference in the first half other than the single rocket I use for the first two shotgunners; pistoling them like in my other run seems annoying and pretty slow cuz you then have to swap weapons and use a shot on the other guy, which is basically about as much time lost as losing a rocket at the ending. Going back there is also slow and not having any weapon for the next part is horrible to survive, not to mention having to then deal with autoswaps later on.

The middle section is basically the same, and then the ending is the main difference; the weapon usage up to the secret is basically the same (though I'm more conscious of standing in the optimal spots to trigger infights), but then I rush the ending, grab the rockets, and start the ending from the mancs. This seems to be the most optimal approach for avoiding swaps, as I can then use the remaining rockets on the manc/HK pair and whatever else, though one was sadly wasted because there was nothing to kill. It's a bit of an awkward run-around there, but the section is really awkward for any sort of other approach, and this seemed faster or at least as fast as dealing with each room as you go. This is the first exit, and tbh, it's a bit sad it isn't sub-1:20, but the end infight was pretty good, so w/e, I think I'm ok with this exit.

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