So uh, here's your first preview of Ultimate 3.0, a lot sooner than I expected. No really, I was expecting this to be way more difficult to code than it actually was, but I kinda just wound up throwing it together perfectly in like five minutes somehow.
Anyways, Uncle Swordsman, not content to simply spout exposition from walkie talkies, will be getting a playable story mode of his own. The gimmick here is his warrior's aura. The more yorbs you collect, the faster you move, and the higher you can jump. At max aura you move almost twice as fast, and I can complete levels over a full minute faster in some cases. You do lose all of it when you get hit though, so be careful!
As another nice bonus, Uncle Swordman will have an entirely different final boss. More on that later!
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