Super Kong Longplay (Watara Supervision Game)
Super Kong Longplay (Watara Supervision Game) -
Super Kong is an action game published by Thin Chen Enterprise in 1992 for the Watara SuperVision. In this title, the player controls a character on a rope who must drop a gorilla perched on a pole to the ground. The character uses stones to make the gorilla fall but must also avoid (what appears to be) a large puck that the gorilla occasionally throws. If the puck hits the player, they lose a life.
To make matters worse, critters periodically climb the rope the player is holding onto. If they reach the character, it's another lost life. To avoid them, the player must jump off the rope and wait for the critters to climb all the way to the top and disappear—all while staying mindful of the gorilla’s puck attack.
Adding to the challenge, blocks and bells descend from above during the battle, making it harder to hit the gorilla. Fortunately, there are bonuses to help: a watch that adds extra time, a heart that boosts the player’s speed and dodging ability, and a bomb that temporarily removes the aforementioned blocks and bells. The game is simple but genuinely a lot of fun. I can't recall playing anything quite like it, so despite its simplicity, the concept feels mostly original.
Super Kong consists of three stages that repeat in a random rotation. I managed to complete two loops before losing on the seventh stage—by then, the gorilla goes into berserk mode lol, flinging pucks continuously and at a much faster pace!
#retrogamingloft #superkong #watarasupervision