Super Mario Bros 3. NES uses Sony SDK SPC700 samples? (Part 2 / 2)
Apparently, Super Mario Bros. 3 for the NES actually does use DPCM 1-BIT samples that are also used in SNES games. I'm unable to get much more information because no one really seems to know where it originated. I will post more information at a later date as it becomes available.
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