Super Mario Bros. [NES] | Black Screen of Death game crashing glitch
Hello there and welcome to the Black Screen of Death! First of all, I want to say thanks to itstooslow for introducing this SMB1 game crash to me and walking me through the process live on my twitch channel.
So, what exactly is going on here, you may ask? To try and summarize, the key is dying as Luigi while climbing the vine in 5-2 after Mario has taken an intentional death in level 7-2 (beyond the midway checkpoint). Note, that the “climbing” part needs to occur after the auto-scroll animation for the vine has begun. When you take control of Mario again in 7-2 you will hear the vine growing sound. And that’s what is happening; the vine is now spawning in 7-2. When this happens, it messes with the game's memory and causes additional “trash” sprites to acquire enemy slots in 7-2, such as the Buzzy Beetles and grey Koopas. Upon entering the pipe at the end of 7-2 the game will crash if everything was done correctly… Now this, I don’t have an explanation for because, well, I didn't discover the glitch! To help further detail the origins of this type of "vine glitch", here are a couple other videos to check out:
https://youtu.be/gt61iQpQu5U?si=TVbe4TI4St0Nu0ng
https://youtu.be/WJC17L9aYp8?si=eTDXjZVv5szREJpM
https://www.twitch.tv/twinstarmd
https://twitter.com/twinstarmd
#nintendo #supermariobros #glitch
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