[Super Mario Files] Paper Mario: TTYD - Defensive Action Storage

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A detailed dive into a decently well-known, but little-explored bit of jank related to guarding multi-target attacks in TTYD.

Note: Sorry about the occasional visual bugs; I had to set some register values in Dolphin to make sure I got the luck & attack patterns I wanted on a few of the demos, and Dolphin's built-in recording and debugger occasionally didn't want to play nice with each other.

Zephiles' Practice Codes:
https://github.com/Zephiles/TTYD-Practice-Codes

Join my Discord for music, games, and programming discussion: https://discord.gg/n7gfrn5

Chapter timestamps:
0:00 Intro
0:36 What causes DAS?
2:44 Which attacks does it effect?
3:49 Even worse jank
6:18 JP-exclusive extreme jank







Tags:
mario
super mario
paper mario: the thousand year door
ttyd
paper mario
game mechanics
nintendo
explanation
japan
japanese
international
us
ntsc
pal
difference
regional
version
superguard
guard
block
defense
defend
defending
action
storage
glitch
exploit
bug
das
bonetail



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