Super Mario Galaxy on Dolphin 3.0 - 1080p HD *Audio Fix!*
After going over my settings with the guys over at the Dolphin Forums, I was given a geat tip that makes audio run smoothly! Basically, you need to disable Idle Skipping, then in the game's properties, enable Accurate Vbeam Emulation. Problem solved! Full settings below.
NOTE: Enabling Accurate VBeam Emulation breaks some games, so it's not a final fix, but it works great with the Mario games I've tried. YMMV.
PC specs:
core i7 3930k @ 4.5ghz
Asus Rampage IV Formula
16gb g.skill RipjawsZ 1600mhz ram
gigabyte gtx580
Game Proerties:-
Enable Accurate VBeam emulation
Configuration:-
General:
Enable Dual Core
Disable Idle Skipping
Framelimit: Audio
JIT Recompiler
Audio:
DSP LLE Recompiler
DSP LLE on thread
XAudio2
Graphics:
OpenGL
3x Native (1920x1584)
Anti-Aliasing: None
Anisotropic Filtering: 1x
Scaled EFB Copy
Per-Pixel Lighting
Hacks
EFB Copies: Texture
Texture cache: Fast
External Frame Buffer: Disable
Disable Per-Pixel Depth
OpenMP Texture Decoder
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mashakos presently has 57,062 views for Super Mario Galaxy across 2 videos, and less than an hour worth of Super Mario Galaxy videos were uploaded to his channel. This makes up 5.57% of the content that mashakos has uploaded to YouTube.