Super Mario RPG Walkthrough Part 75
Part 75: Factory meltdown
Factory
Most boss battles here... oh joy! lol! Actually the 2nd boss in this part is pretty fun!
Mini-Bosses: Clerk/Manager/Director These fights are basically the same, except each version of the "clerk" has more attack power and defense. The strategy is to beat all the hammer guys/girls and leave just 1 like you did with Johnny back in the Sunken Ship and then go for the big guy. That prevents the big guy from using Valor/Vigor up by the game's programming. These fights are not hard at all so you should be able to beat them with ease... even if they have a lot of HP and attack, lol! They don't have any special attacks, so you can always expect only 1 character to be effected at once by an attack. That's what makes these battles easy, lol! Heal/revive when or if necessary.
Boss: Gunyolk & Factory Chief: OK THIS is the fight that will test your strategy! Beat the Chief first because while he has less health, he still has a TON of attack power, lol! It's better to take him out to reduce the amount of damage you take a turn. The Gunyolk itself is what you should be working on next as this cannon marks the return of the dreaded Breaker Beam from the Axem Rangers part 2 fight! This time it can attack in-between turns too! So, you constantly have a special attack barrage in your face, lol! Expect to revive and heal characters a LOT throughout this battle as they can wipeout a character or 2 each turn with massive attack power!
Enjoy!
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