Super Mario RPG Walkthrough Part 68
Part 68: Cold Easy Steel
Bowser's Castle Tower
It's time for us to finally meet up with the boss that everyone has waited for since the start!
Boss: EXOR! This is it guys, the sword that crashed into Bowser's Keep WAYYYYY back at Part 1 of my Walkthrough! We will take on the hardest boss that has ever hit mankind with it's starry attacks! Orrrrr... completely destroy it in a few turns in the most anti-climatic moment in my entire walkthrough that I mock, lmao!
Basically you HAVE to have Geno in my strategy, otherwise this fight will be pretty hard actually. So anyway, here is how Exor works, he at the top of the sword... you have 2 eyes and a mouth. The 3 at the bottom attack but exor doesn't. Well, you HAVE to poke an eye out otherwise you will not be able to damage Exor. As it says, the eyes protect Exor. So after doing that, make sure Geno is up and running because 1 well-timed hit of a Geno whirl to Exor will win this fight! Seriously, that's it, lol! Well, you do have to heal and revive and stuff... but otherwise it all comes down to KOing a eye and killing Exor with Geno Whirl's 1 hit KO of 9999 damage, lol! The eyes only stay disabled for 3 turns so that the opprotunity to win in this time. Otherwise you'll have to poke another eye out, lol!
If you don't have Geno, this will be VERY hard as you have to keep poking eyes out and attacking Exor at the top when you have the chance. The strategy is the same, just that it will take longer as the eyes become active after 3 turns. So your timeframe of attacking is limited forcing you to whittle down Exor when you can.
Then we go... to the Gate... It is the pathway to the end... Kinda makes me a little sad that this walkthrough is ending soon. :( This part ended up smaller then I expected... I thought I'd have more trouble with Exor and I thought there would be more dialog, so I ended up stretching the part out as long as possible with ending narration, lol! Oh well, planning doesn't always go well. :P
Enjoy! lol!
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