Super Metroid Randomizer | PLANdomizer Custom Logic - Shuffled Items & Bosses
Seed: Custom_VARIA_Plandomizer_BFX20190520232052_OldGoodie
The Varia Randomizer for Super Metroid has a section entitled "Plandomizer", which allows you to view the entire game map and edit each item pickup and door transition, essentially allowing you to create your own item layout and personal challenge. It's essentially the Super Metroid Map Editor I've always wanted. It takes away the surprise of a typical random seed, but allows you to customize the game to your liking, which is arguably even cooler. In this particular PLANdomizer I created, I placed the items and bosses in a way that forces a challenge onto casual players who may not know all the speedrun tricks, or just a few of the easier ones (like myself). The big changes are below:
1. Mockball and Red Tower Climb are required to obtain energy for Upper Norfair, as well as Super Missile ammo.
2. A Suitless Upper Norfair run (called a HellRun) to the Speed Booster room is required to obtain Varia Suit. Adequate energy tanks are placed before and in the middle of the trek to make it easier (perhaps too easy).
3. Draygon is where Kraid's room is, and beating Draygon awards the Gravity Suit. This forces you to fight Draygon with limited movement and no Grapple Beam (which is in a Maridia sand pit).
4. Ridley has Plasma Beam, so you cannot have it for the Ridley fight. All bosses are shuffled (although the Plandomizer improperly codes Phantoon and Ridley's rooms, resulting in a shuffle I did not intend.)
In the future, I would like to create more challenging seeds and maybe even omit certain big items.
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