Super Metroid (SNES) retrospective

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Super Metroid
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Duration: 11:27
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The story of Super Metroid is understated, but still worth mentioning. After the events of Metroid II (a little Game Boy game people tend to forget exist), Samus saved the last baby metroid in the galaxy, and turned the little chomper over to the galactic federation. Shortly after doing so, however, the station outputs a distress signal and Samus comes flying back just in time for Ridley of the space pirates to fly off with the metroid. Of course.

Samus flies down to the planet Zebus to pursue the space pirates and save the baby metroid. And that…is pretty much the story. Minus a rather fantastic plot twist near the end of the game, there isn’t much story here. OR IS THERE?!

Without bleeding too much into the next review section, Super Metroid has excellent atmosphere, which in turn can be used to imply a story without saying it. As you revisit areas that are repopulated with new monsters or unlock future areas like a derelict ship or areas crawling with space pirates, you start forming a story in your mind. The game never really says anything, but the places you explore obviously have tales to tell. It’s understated, and masterfully so, in a way that gets under you skin but still makes you feel like there is some sort of narrative going on. It’s quite clever, assuming you have enough of an imagination to get sucked in.
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G Imp currently has 62 views spread across 1 video for Super Metroid. His channel published less than an hour of Super Metroid content, or 16.20% of the total watchable video on G Imp's YouTube channel.