Super Mute World - Area 10 - 1: The Underworld
Info: Managed to start the last hard difficulty area last weekend. For more info about that, just look here.
http://www.smwcentral.net/?p=viewthread&t=57893
Anyways, so Area 10 takes place in the Underworld, where the red switch palace can be found. (Who places these switch palaces anyways?) This area is optional however as the only required switch palace through out the hack is the green one. Anyways, I thought this would be an interesting theme to work with and no so difficult actually. The only tricky part of designing these levels is the sprite choices. With the koopas, I changed their palettes so they didn't seem too out of place. Other then that, I'm trying to go with enemies that are a little more intimidating (If it appears I'm not capable of changing certain sprite graphics.) Anyways, both sections of the level are pretty much self explanatory. There's not really a gimmick to the first section but the second one involves the eating blocks. I realized that their overall pretty underused, which is kind of a shame because neat things can be done with them.
I was a bit worried how I'd pull of this world at first but not really anymore. It's usually the first levels of each world that determined how difficult the world will be to finish. This one, not so much actually.
Anyways, comments and feedback are always appreciated. I'd really like to hear your thoughts/opinions!
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