Super Smash Bros. 4 - Cheappin still a problem

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Published on ● Video Link: https://www.youtube.com/watch?v=uF-FtkC8J6E



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At this point, one can safely assume I was trying to get replay material for Melee Tornado Mega Man, or as close to that as I could reasonably obtain--I don't count the Forward Smash or Down Air against myself due to clear weaknesses, but I'd want to avoid using the Jab, Forward Tilt, Neutral Air, or Up Air, or the B moves other than Up B. Jab/Forward Tilt/Neutral Air might be treated as acceptable, but to a minimal degree. Even though Ultimate is going to see fit to increase the pellets' range even further without regard to how they already give characters like Ganondorf or Dedede fits.

As to Corrin, or Cheappin as I'll keep calling him, yeah, what is up with his painfully inflated attack speed for his range? It allows him to camp with aerials. Oh, but apparently, he has low mobility. Even though he jumps far better than Ganondorf. What, is it his horizontal mobility that's "bad", that is why he can be kited? It's not glaringly bad at all, and it still smokes Ganondorf's to begin with.

Seriously, at least Cloud and Bayonetta have coherent and unique weaknesses, even if their execution have definite problems. Cheappin's weaknesses are anything BUT coherent. The only real thing I can guess is surface-to-air problems, but when Cheappin has little difficulty punishing you for going in the air anyway because the aerials are that disgusting, that doesn't do a lot to help.

This replay even shows further proof of how stupid it is to expect both sides to kite. At least Bayonetta's ladder of death, messed up as that is and yes it is, can be feasibly deconstructed at the seams with anything remotely reliable and once that happens, Bayonetta is stuck having to try to be legitimately craftier. Yeah, now I know how Brawl players feel every time they hear so much as whisper of the words "Meta Knight."

The only reason I get the win here, even with the game being generous thanks to Pirate Ship Omega's blast zone ceiling, was because this Cheappin, who by the way is YET ANOTHER FREAKING STEREOTYPE OF MEXICO PLAYERS HAVING ME TEMPTED TO MAKE HOT SAUCE JOKES, decided to be Too Dumb To Live and respond to Forward Smash with Surge Counter, AGAINST MEGA MAN. What, was I going to break his shield somehow with that ~20 damage off of a fully charged Forward Smash? That makes no sense. It's like these players rely so much on being enabled by some idiotic gameplay involving broken characters. ...oh wait!







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At this time, Master Knight DH has 53,041 views for Super Smash Bros. for Wii U spread across 189 videos. Roughly a days worth of Super Smash Bros. for Wii U videos were uploaded to his channel, roughly 3.40% of the content that Master Knight DH has uploaded to YouTube.