SW Commander: 3☆ HDs at HQ10 without Air/Heroes/SC - Infantry only
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Published on ● Video Link: https://www.youtube.com/watch?v=zbhxd1t5r_U
1.) ARMORY BUFFS: Rapid Fire Turret dmg, Rocket Turret dmg, Guardian Reserves: snipers, Guardian Reserves: Light Infantry, BuffTroopers (depends on planet Sand/Snow/Shore Troopers), Walls.
2.) SPECIALITIES: IDT traps inside of base. If you have any buildings away (droid hut/transports/whatever) move them as close to base as posdible.
3.) HOW TO: The main idea is to give enemies as much targets as possible. You don't want your snipers to get out of walls where they will be easily killed. That is the reason why you left no building on open. BuffTroopers will keep enemy soldiers busy while snipers get them down from behind walls. Turrets are helping them.