Switch Starlink: Battle for Atlas DDE G66, 1P gameplay, Trade Sector Prime counter attack!
This one became sort of a raw deal because I failed to noticed the Dreadnought's Prime deployment countdown. This turned things into a race to stop The Legion from expanding on 2 Planets. Vid timeline:
(0:00) Intro and switching to Kharl and his Vantage.
(6:36) Extractor takedown.
Switched to a new Gravity based weapon here. It causes the victim's shorts to circle back on them! Even powerful enemy weapons got affected, which caught me by surprised.
(10:09) Dreadnought Prime deployment countdown.
This was where reality hit. And something tells me, the more advanced the Dreadnought, the faster it can send replacement Primes!
(12:49) En route to Sonatus and switching to Fern.
(17:52) Zeroing on an Imp Hive to build an Armory.
(21:27) En route to Sonatus' Prime.
(23:48) Sonatus Prime fight fail.
Not sure what happened here. That Prime became locked in absorbing an extraction area, which is what it does to make itself stronger.
Doesn't look like I need to take out Primes in an specific order. More like, I ran into some kind of game bug.
(33:10) Past Trade Sector's Dreadnought to Kirite with Shaid.
It would be unwise to engage a Dreadnought who's getting extra power from it's Primes.
(38:59) Chasing the newly Kirite deployed Prime with Kharl.
(40:33) Kirite Prime fight.
My failure to noticed the Dreadnought's countdown meant I had to take out another Prime here. But hey, that's more Nova in my pocket.
(48:06) Heading back to Sonatus and switching to Fern.
(51:34) Sonatus Prime fight.
This time, things when according to plan. Although I'm noticing, Vigilante tank backup seems more adept or eager to helping me take out Extractors than Primes.
(59:59) Delivering Prime Core to upgrade Armory.
Key tags:
#StarlinkBattleForAtlas
#AdventureGame
#SoloPlayer
#RatedE10
Enjoy!
Configuration settings:
Gameplay:
Difficulty: very hard.
Invert Camera Up/Down: never invert.
Rumble: on.
Friendly fire: on.
Auto level in space: off.
Allow reverse camera: off.
Aim assistance: none.
Camera sensitivity: 50.
Subtitles and Languages:
Display Subtitles: on.
1 Menu and HUD language.
2 Voice language.
3 Subtitle language.
English (1, 2, 3).
Temperature scale: Celsius.
Subtitle size: small.
Subtitle backing opacity: 75.
Visual:
Enable all HUD: on.
Display minimap: on.
Display pilot: always.
Display Electrum and Nova: always.
Display flight & towing prompts: on.
Display interaction prompts: on.
Display HUD frame: on.
Audio (1 to 100):
Master volume: 100.
Speech volume: 100.
SFX volume: 100.
Music: 25.
Ambient volume: 100.
Audio mix (T.V. speakers)
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