Switch Starlink: Battle for Atlas DDE G66, 1P gameplay, Trade Sector Prime counter attack!

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Published on ● Video Link: https://www.youtube.com/watch?v=qTsXSmO3Ptk



Duration: 1:09:55
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This one became sort of a raw deal because I failed to noticed the Dreadnought's Prime deployment countdown. This turned things into a race to stop The Legion from expanding on 2 Planets. Vid timeline:

(0:00) Intro and switching to Kharl and his Vantage.

(6:36) Extractor takedown.

Switched to a new Gravity based weapon here. It causes the victim's shorts to circle back on them! Even powerful enemy weapons got affected, which caught me by surprised.

(10:09) Dreadnought Prime deployment countdown.

This was where reality hit. And something tells me, the more advanced the Dreadnought, the faster it can send replacement Primes!

(12:49) En route to Sonatus and switching to Fern.

(17:52) Zeroing on an Imp Hive to build an Armory.

(21:27) En route to Sonatus' Prime.

(23:48) Sonatus Prime fight fail.

Not sure what happened here. That Prime became locked in absorbing an extraction area, which is what it does to make itself stronger.

Doesn't look like I need to take out Primes in an specific order. More like, I ran into some kind of game bug.

(33:10) Past Trade Sector's Dreadnought to Kirite with Shaid.

It would be unwise to engage a Dreadnought who's getting extra power from it's Primes.

(38:59) Chasing the newly Kirite deployed Prime with Kharl.

(40:33) Kirite Prime fight.

My failure to noticed the Dreadnought's countdown meant I had to take out another Prime here. But hey, that's more Nova in my pocket.

(48:06) Heading back to Sonatus and switching to Fern.

(51:34) Sonatus Prime fight.

This time, things when according to plan. Although I'm noticing, Vigilante tank backup seems more adept or eager to helping me take out Extractors than Primes.

(59:59) Delivering Prime Core to upgrade Armory.

Key tags:
#StarlinkBattleForAtlas
#AdventureGame
#SoloPlayer
#RatedE10

Enjoy!

Configuration settings:

Gameplay:
Difficulty: very hard.
Invert Camera Up/Down: never invert.
Rumble: on.
Friendly fire: on.
Auto level in space: off.
Allow reverse camera: off.
Aim assistance: none.
Camera sensitivity: 50.

Subtitles and Languages:
Display Subtitles: on.
1 Menu and HUD language.
2 Voice language.
3 Subtitle language.
English (1, 2, 3).
Temperature scale: Celsius.
Subtitle size: small.
Subtitle backing opacity: 75.

Visual:
Enable all HUD: on.
Display minimap: on.
Display pilot: always.
Display Electrum and Nova: always.
Display flight & towing prompts: on.
Display interaction prompts: on.
Display HUD frame: on.

Audio (1 to 100):
Master volume: 100.
Speech volume: 100.
SFX volume: 100.
Music: 25.
Ambient volume: 100.
Audio mix (T.V. speakers)

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Tags:
Video Games
Gaming Video
Gameplay
Starlink Battle for Atlas
Nintendo Switch
Digital Deluxe Edition
Console Gaming
Open World Games
Science Fiction Game
Action Adventure Game
Atlas System
Starlink Initiative
Equinox
Forgotten Legion
Pilots
Mason Rana
Fox McCloud
Star Fox
Starfighters
Zenith
ARwing
Weapons
Abilities
Upgrades
Modifications
Ubisoft
Snow Drop.



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